BICUBIC SPLINES IN COMPUTER SIMULATION

Authors

  • Rustam Qodirov Lecturer of the Department Informatics and Management National institute of fine art and Design named after K.Behzod, Uzbekistan, Tashkent

Keywords:

computer graphics, splines

Abstract

This article discusses bicubic splines in computer simulation. Often displayed objects, especially natural ones, have a rather complex shape that does not allow for a universal analytical description as a whole. Their shape is given by a set of characteristic (reference) points belonging to the surface of the object. Reference points are obtained as a result of measurements on real objects, their scanning using 3D scanners, or assigned by developers.

Downloads

Published

-

How to Cite

Rustam Qodirov. (2023). BICUBIC SPLINES IN COMPUTER SIMULATION. EPRA International Journal of Research and Development (IJRD), 8(2), 271–274. Retrieved from http://www.eprajournals.net/index.php/IJRD/article/view/1588